
Prinker
The highest-throughput branded experience at a festival: done in 30 seconds, and the logo stays on the guest all day, in front of thousands.
At a festival four things matter: how many people you serve per hour, how much content gets made, how visible the brand is, and how many contacts you take home. These stations answer all four.

Every one of these is from our own inventory, available to rent with staff.

The highest-throughput branded experience at a festival: done in 30 seconds, and the logo stays on the guest all day, in front of thousands.

A festival-styled AI portrait that gets shared instantly. Thanks to sharing, brand reach extends well beyond the site.

The most visual point in a festival zone: whoever watches it joins the queue. In group mode whole friend circles go on together.

Slow-motion video of the festival mood with a branded intro. The content stays usable on brand channels for weeks.

A claw machine loaded with branded prizes. Simple logic, zero explanation, a constant queue.

The best entry point for data capture: a spin in exchange for a sign-up, everyone wins. At a festival this generates the most leads.

A fast reaction contest with a leaderboard — festival-goers return to improve their score, which means repeat brand contact.

Vouchers and merch swirling in wind: loud, crowd-pulling, and the prize is yours to brand.

An aerial shot of the crowd — the strongest frame in the festival aftermovie.

A festival card made from the visitor, in a branded series. Collectible, so they come back to the stand more than once.
On a festival stand it isn't how spectacular the activity looks, it's how many people can pass through it. Take your operating hours and divide by your target — if you want 3000 contacts over two days you need 60-90 second experiences, not five-minute VR.
The logic that works: give something first. In exchange for a prize wheel spin or a printed photo, visitors hand over an email happily because they get something instantly. Forced registration just slows the queue and sours the mood.
// Gifie + Snack Supply
And if food is on the list: slush and candy floss are crowd magnets with a festival audience on their own. Snack Supply can produce them in branded packaging too.
The highest-volume station at a summer festival.
Especially popular with a young festival crowd.
Branded bags that travel around the site.
Colourful, photogenic and visible from far down the queue.
These aren't off-the-shelf rentals but concepts: if one appeals, we'll talk through the build and the lead time.
A five-station, consistently branded zone: one pull-in (Lucky Spin with sign-up), one fast (Prinker), one content generator (360 or Glambot), one competitive (TapTap with leaderboard) and one prize station (Claw Game). Guests move along one route and get something from the brand at every stop.
For multi-day festivals: visitors get a stamp at a different station each day, and a full card earns a bigger prize. It drives return visits, which is the hardest thing to achieve across several days.
Starting points. We adapt any of them to your headcount, venue and budget — pricing always comes in a tailored quote.
For a smaller stand: one fast branded experience and one sign-up prize game.
When shareable content and social reach are the goal.
The full five-station brand activation zone — from pull-in to prize.
Tell it your headcount, venue and vibe, and Gifie Match will put a concrete shortlist together — it already knows which event type you're on.
June–August, outdoors
360 video, water games, drone shots and slush — for an outdoor summer party.
Match day, tournaments, sponsorship
Football drills, shot-power testing, fan cards and a live leaderboard outside the stands.
Mall, retail, promotion
XL claw machine, prize games and a Spend & Play mechanic built for footfall.
Press event, brand launch
Holobox, AR, personalised visuals and a story guests carry onwards.